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Telecommunication Networks Group

Implementing cloud gaming with a distributed computing platform

Parole chiave CLOUD GAMING, CONTAINERS

Riferimenti PAOLO GIACCONE

Riferimenti esterni Prof. Dario Maggiorini (UniMI), Prof. Davide Gadia (UniMI), Claudio Palazzi (UniPD)

Gruppi di ricerca Telecommunication Networks Group

Tipo tesi EXPERIMENTAL / DEVELOPMENT

Descrizione Cloud gaming is a recent paradigm to support modern gaming. A recent example is Google Stadia. The aim of the work is to develop and test a distributed game engine with a distributed computing platform as RAY (https://ray.io/ ).

Note The work will be collaboration with a German cloud provider.


Scadenza validita proposta 01/03/2022      PROPONI LA TUA CANDIDATURA




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