Telecommunication Networks Group
Implementing cloud gaming with a distributed computing platform
Parole chiave CLOUD GAMING, CONTAINERS
Riferimenti PAOLO GIACCONE
Riferimenti esterni Prof. Dario Maggiorini (UniMI), Prof. Davide Gadia (UniMI), Claudio Palazzi (UniPD)
Gruppi di ricerca Telecommunication Networks Group
Tipo tesi EXPERIMENTAL / DEVELOPMENT
Descrizione Cloud gaming is a recent paradigm to support modern gaming. A recent example is Google Stadia. The aim of the work is to develop and test a distributed game engine with a distributed computing platform as RAY (https://ray.io/ ).
Note The work will be collaboration with a German cloud provider.
Scadenza validita proposta 01/03/2024 PROPONI LA TUA CANDIDATURA