KEYWORD |
Implementing cloud gaming with a distributed computing platform
keywords CLOUD GAMING, CONTAINERS
Reference persons PAOLO GIACCONE
External reference persons Prof. Dario Maggiorini (UniMI), Prof. Davide Gadia (UniMI), Claudio Palazzi (UniPD)
Research Groups Telecommunication Networks Group
Thesis type EXPERIMENTAL / DEVELOPMENT
Description Cloud gaming is a recent paradigm to support modern gaming. A recent example is Google Stadia. The aim of the work is to develop and test a distributed game engine with a distributed computing platform as RAY (https://ray.io/ ).
Notes The work will be collaboration with a German cloud provider.
Deadline 01/03/2023
PROPONI LA TUA CANDIDATURA