Implementing cloud gaming with a distributed computing platform
Riferimenti PAOLO GIACCONE
Riferimenti esterni Prof. Dario Maggiorini (UniMI), Prof. Davide Gadia (UniMI), Claudio Palazzi (UniPD)
Gruppi di ricerca Telecommunication Networks Group
Tipo tesi EXPERIMENTAL / DEVELOPMENT
Descrizione Cloud gaming is a recent paradigm to support modern gaming. A recent example is Google Stadia. The aim of the work is to develop and test a distributed game engine with a distributed computing platform as RAY (https://ray.io/ ).
Note The work will be collaboration with a German cloud provider.
Scadenza validita proposta 01/03/2022 PROPONI LA TUA CANDIDATURA