Implementing cloud gaming with a distributed computing platform
Reference persons PAOLO GIACCONE
External reference persons Prof. Dario Maggiorini (UniMI), Prof. Davide Gadia (UniMI), Claudio Palazzi (UniPD)
Research Groups Telecommunication Networks Group
Thesis type EXPERIMENTAL / DEVELOPMENT
Description Cloud gaming is a recent paradigm to support modern gaming. A recent example is Google Stadia. The aim of the work is to develop and test a distributed game engine with a distributed computing platform as RAY (https://ray.io/ ).
Notes The work will be collaboration with a German cloud provider.
Deadline 01/03/2023 PROPONI LA TUA CANDIDATURA